Spaceboom, on the way to 0.3!


What consumed the most of my time in the development so far has been the UI, and trying out ways to communicate tips to players without it breaking the game experience. That was tough, but I think I am on the right path now.

Version 0.3 is coming soon with:

  • New in game "Tip" areas, placed in spots that can be avoided if not needed.
  • A new UI design on which I am currently working.
  • A bunch of tweaks on many of the existing stages, that is in construction and objective timers.
  • New dynamic skybox.
  • Bugs fixed.
  • Visual improvements.

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