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Spaceboom

Spaceboom

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Devlog

  • Spaceboom 0.35
    December 21, 2021 by A. Lamprou
    After a really long time of inactivity, I finally got some time to work. Various bugs have been fixed and quality of life changes have been made. Buttons are now matched with their corresponding Doors... Continue reading
  • Spaceboom is finally getting out in space!
    July 26, 2020 by A. Lamprou#spaceboom, #new feature, #out in space, #spaceship
    Spaceboom 0.3 was finished, and I said "It's time for more maps", and then I thought "What would a space-themed game be if you couldn't actually be in space?". Thus I started working on it. At first I... Continue reading
  • Spaceboom v0.3
    July 05, 2020 by A. Lamprou#spaceboom, #update, #version 0.3, #major update, #many changes
    Finally! 0.3 is ready, and personally that's huge. What it means, besides all the changes, bug fixes and content added, is that the final line is in sight. This version was a milestone, after which I... Continue reading
  • Spaceboom, on the way to 0.3!
    February 19, 2020 by A. Lamprou#Coming version 0.3
    What consumed the most of my time in the development so far has been the UI, and trying out ways to communicate tips to players without it breaking the game experience. That was tough, but I think I a... Continue reading
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